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Headtracking with Wiimod

Last post 08-18-2008, 7:18 PM by Jens. 2 replies.
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  •  07-02-2008, 2:27 AM 1967

    Headtracking with Wiimod

    Hello,
    I'm now making a Crysis mod to allow 6-DOF headtracking using the Wiimote. This way the gameplay will look like the introduction video and the cutscenes since the view is controlled independently from the weapon, which adds a new dimension of realism.
    Any support from Renevo or anyone else will bring the mod to life sooner!
    Please let me know if you're interested.

    Regards

  •  07-02-2008, 7:53 PM 1968 in reply to 1967

    Re: Headtracking with Wiimod

    This sounds like a great idea, I would love to see how your first implementations go, maybe a joint project?
    Advertising has us chasing cars and clothes, working jobs we hate so we can buy shit we don't need.
  •  08-18-2008, 7:18 PM 2004 in reply to 1967

    Re: Headtracking with Wiimod

    Great news. I have been dreaming of such a mod ever since I first saw the Johny Lee video. I am very curious to your progress. Unfortunetly I have no programming skills to contribute with, but I would be more than happy to beta test.

    I am studiyng interaction design, and I see a huge potential for developing a new way of ineracting with 3d space with this. Imagine a 3d browser (running in CryEeninge2) that you navigate with your own body and head position.

    Great work and good luck

     Best regards from Jens

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